[
 {
  "date": "2026-06-01",
  "summary": "This release brings cascaded shadow map fixes, roughness/metalness texture channel corrections, Bullet 3.25 upgrade with improved rigid body stacking, and the first public beta of Studio with AI assistant.",
  "tag": "Release Notes",
  "title": "Acron v0.9.1 \u2014 PBR improvements, physics stability, and Studio beta",
  "url": "https://acronengine.com/blog/acron-v091-pbr-improvements-physics-stability-studio-beta/"
 },
 {
  "date": "2026-05-14",
  "summary": "A walkthrough of the zone-based interest management architecture \u2014 how the CartesianGrid divides the world, what gets replicated to whom, and how we benchmarked to 10K clients on a single cluster.",
  "tag": "Deep Dive",
  "title": "How Distributed Objects scales to 10,000 concurrent players",
  "url": "https://acronengine.com/blog/distributed-objects-scale/"
 },
 {
  "date": "2026-04-30",
  "summary": "From the Acron launcher to a running two-player world: character movement, server-authoritative position, zone transitions, and chat. Complete source code included.",
  "tag": "Tutorial",
  "title": "Build a multiplayer RPG in Python in 30 minutes",
  "url": "https://acronengine.com/blog/multiplayer-rpg-tutorial/"
 },
 {
  "date": "2026-04-10",
  "summary": "How the shader pipeline works, how to hook into the PBR pass, vertex and fragment stage injection, and uniform binding. Three worked examples: water, toon outline, heat distortion.",
  "tag": "Rendering",
  "title": "Writing custom GLSL shaders in Acron: a practical guide",
  "url": "https://acronengine.com/blog/custom-glsl-shaders/"
 },
 {
  "date": "2026-03-22",
  "summary": "A look at the RAG-over-docs architecture: how we index Acron API docs, how we include your project context in the prompt, and why this beats a generic model for game dev Q\u0026A.",
  "tag": "Studio \u0026 AI",
  "title": "How Studio AI answers engine-specific questions (and why it doesn\u0027t hallucinate)",
  "url": "https://acronengine.com/blog/studio-ai-architecture/"
 },
 {
  "date": "2026-03-05",
  "summary": "Acron supports Python for scripting and C++ for performance-critical systems. This guide covers: when to use each, how to call C++ from Python via the extension API, and profiling to find the right boundary.",
  "tag": "Tutorial",
  "title": "Mixing Python and C++ in Acron: when and how",
  "url": "https://acronengine.com/blog/python-cpp-mixing/"
 }
]