This release brings cascaded shadow map fixes, roughness/metalness texture channel corrections, Bullet 3.25 upgrade with improved rigid body stacking, and the first public beta of Studio with AI assistant. Full changelog and migration notes inside.
What's Changed
Rendering
- Fixed cascaded shadow map seam artifacts at medium-range distances
- Corrected roughness/metalness texture channel packing (was R/G, now G/B per glTF spec)
- HDR bloom now respects exposure value set via
base.camLens
Physics
- Upgraded to Bullet 3.25
- Improved rigid body stacking stability under high stack counts
- Fixed character controller tunneling at high framerates
Studio Beta
- First public beta of Acron Studio with AI assistant
- AI assistant uses RAG over Acron docs — answers engine-specific questions
- Blueprint editor alpha: visual node graph, compiles to Python
Upgrading
Open the Acron launcher and click Update — it will fetch v0.9.1 and update the engine and Studio for you. If auto-update is enabled, the launcher will prompt you the next time you open it.
No breaking API changes in this release.