Pricing
Acron is invite-only while we're in beta, so there's no public pricing yet. Beta access is free for approved testers — request an invite, or talk to sales for team and enterprise early access.
Beta Access
For individual developers and small teams testing Acron during the beta.
Studio for Teams
Shared AI context, team project sync, and managed multiplayer hosting for studios building together.
Enterprise
Research institutions, simulation studios, and digital twin deployments.
Add-On — Managed Multiplayer Hosting
Deploy your Distributed Objects game server in one command from the launcher. Acron manages the cluster, load balancing, and scaling — you focus on the game. Hosting is available to beta testers; production tiers and pricing land at launch.
Prefer to run it yourself? You can self-host the cluster server stack. Self-host guide →
FAQ
How do I get into the beta?
Head to Request Access and email us a short note about what you're building. We approve testers in waves and send an invite with launcher access. Teams and studios can talk to sales for early access.
How much does Acron cost?
Beta access is free for approved testers. Public plans and pricing will be announced as we exit private beta. If you're a team or enterprise and want to plan ahead, talk to sales.
How do I install Acron?
Once you're approved, you download the Acron launcher for your platform. Sign in with your beta credentials and the launcher installs the engine and Studio and keeps them updated — no manual setup.
Do I need a paid plan to use multiplayer?
No. The Distributed Objects multiplayer stack is part of the engine. Managed hosting (the "deploy in one command" service) is available to beta testers, or you can self-host the cluster server yourself — see the self-host guide.
Can I build a commercial game during the beta?
Talk to us. The beta is primarily for building and testing, and anything you make stays yours. If you're planning to ship commercially, reach out and we'll sort out the right terms.